export default [
    {
        id: "dead",
        name: "EFFECT.StatusDead",
        img: "systems/shadowrun-de/icons/compendium/critical_injuries/cracked_skull.svg",
        statuses: ['prone', 'blind']
    },
    {
        id: "unconscious",
        name: "EFFECT.StatusUnconscious",
        img: "systems/shadowrun-de/icons/compendium/default/unconscious.svg",
        statuses: ['prone', 'blind']
    },
    {
        id: "sleep",
        name: "EFFECT.StatusAsleep",
        img: "systems/shadowrun-de/icons/compendium/default/sleep.svg"
    },
    {
        id: "bleeding",
        name: "shadowrun6.EFFECT.bleeding",
        img: "systems/shadowrun-de/icons/compendium/default/blood.svg"
    },
    {
        id: "blind",
        name: "EFFECT.StatusBlind",
        img: "systems/shadowrun-de/icons/compendium/default/blind.svg",
        hud: false
    },
    {
        id: "blinding",
        name: "EFFECT.StatusBlind",
        img: "systems/shadowrun-de/icons/compendium/default/blind.svg",
        hasLevels: true,
        maxLevel: 3
    },
    {
        id: "burning",
        name: "EFFECT.StatusBurning",
        img: "systems/shadowrun-de/icons/compendium/black-chrome/arasaka-fire.svg",
        hasLevels: true
    },
    {
        id: "chilled",
        name: "shadowrun6.EFFECT.chilled",
        img: "systems/shadowrun-de/icons/compendium/default/frozen.svg"
    },
    {
        id: "confused",
        name: "shadowrun6.EFFECT.confused",
        img: "systems/shadowrun-de/icons/compendium/default/sun.svg",
        hasLevels: true
    },
    {
        id: "corrosive",
        name: "shadowrun6.EFFECT.corrosive",
        img: "systems/shadowrun-de/icons/compendium/programs/poison_flatline.svg",
        hasLevels: true
    },
    {
        id: "cover",
        name: "shadowrun6.EFFECT.cover",
        img: "systems/shadowrun-de/icons/compendium/default/shield.svg",
        hasLevels: true,
        maxLevel: 4
    },
    {
        id: "dazed",
        name: "shadowrun6.EFFECT.dazed",
        img: "systems/shadowrun-de/icons/compendium/hornets_pharmacy/sedative.svg"
    },
    {
        id: "deafened",
        name: "shadowrun6.EFFECT.deafened",
        img: "systems/shadowrun-de/icons/compendium/default/deaf.svg",
        hasLevels: true,
        maxLevel: 3
    },
    {
        id: "disabled",
        name: "shadowrun6.EFFECT.disabled",
        img: "systems/shadowrun-de/icons/compendium/status/broken_leg.svg",
        hasLevels: true,
        maxLevel: 3
    },
    {
        id: "fatigued",
        name: "shadowrun6.EFFECT.fatigued",
        img: "systems/shadowrun-de/icons/compendium/status/asphyxiating.svg",
        hasLevels: true,
        maxLevel: 3
    },
    {
        id: "frightened",
        name: "shadowrun6.EFFECT.frightened",
        img: "systems/shadowrun-de/icons/compendium/hornets_pharmacy/berserker.svg"
    },
    {
        id: "hazed",
        name: "shadowrun6.EFFECT.hazed",
        img: "systems/shadowrun-de/icons/compendium/drugs/surge.svg"
    },
    {
        id: "hobbled",
        name: "shadowrun6.EFFECT.hobbled",
        img: "systems/shadowrun-de/icons/compendium/programs/superglue.svg"
    },
    {
        id: "immobilized",
        name: "shadowrun6.EFFECT.immobilized",
        img: "systems/shadowrun-de/icons/compendium/status/spinal_injury.svg"
    },
    {
        id: "invisible",
        name: "EFFECT.StatusInvisible",
        img: "systems/shadowrun-de/icons/compendium/status/hidden.svg",
        hasLevels: true
    },
    {
        id: "invisibleImproved",
        name: "shadowrun6.EFFECT.invisible_improved",
        img: "systems/shadowrun-de/icons/compendium/default/cowled.svg",
        hasLevels: true,
        statuses: ['invisible']
    },
    {
        id: "irradiated",
        name: "shadowrun6.EFFECT.irradiated",
        img: "systems/shadowrun-de/icons/compendium/default/biohazard.svg",
        hasLevels: true
    },
    {
        id: "muted",
        name: "shadowrun6.EFFECT.muted",
        img: "systems/shadowrun-de/icons/compendium/default/silenced.svg"
    },
    {
        id: "nauseated",
        name: "shadowrun6.EFFECT.nauseated",
        img: "systems/shadowrun-de/icons/compendium/status/choking1.svg"
    },
    {
        id: "offbalance",
        name: "shadowrun6.EFFECT.offbalance",
        img: "systems/shadowrun-de/icons/compendium/must_have_cyberware_deals/perfectfit_cyberfoot.svg"
    },
    {
        id: "panicked",
        name: "shadowrun6.EFFECT.panicked",
        img: "systems/shadowrun-de/icons/compendium/default/terror.svg"
    },
    {
        id: "petrified",
        name: "shadowrun6.EFFECT.petrified",
        img: "systems/shadowrun-de/icons/compendium/default/paralysis.svg"
    },
    {
        id: "poisoned",
        name: "shadowrun6.EFFECT.poisoned",
        img: "systems/shadowrun-de/icons/compendium/gear/generic_street_drugs.svg",
        hasLevels: true
    },
    {
        id: "prone",
        name: "EFFECT.StatusProne",
        img: "systems/shadowrun-de/icons/compendium/default/falling.svg"
    },
    {
        id: "sensorLock",
        name: "shadowrun6.EFFECT.sensorLock",
        img: "systems/shadowrun-de/icons/compendium/blackice/src/wisp.svg"
    },
    {
        id: "silent",
        name: "shadowrun6.EFFECT.silent",
        img: "systems/shadowrun-de/icons/compendium/default/sound.svg",
        hasLevels: true
    },
    {
        id: "silentImproved",
        name: "shadowrun6.EFFECT.silent_improved",
        img: "systems/shadowrun-de/icons/compendium/default/sound-off.svg",
        hasLevels: true,
        statuses: ['silent']
    },
    {
        id: "stilled",
        name: "shadowrun6.EFFECT.stilled",
        img: "systems/shadowrun-de/icons/compendium/hornets_pharmacy/delaying_compound.svg"
    },
    {
        id: "wet",
        name: "shadowrun6.EFFECT.wet",
        img: "systems/shadowrun-de/icons/compendium/night-city-weather/waterproof-jacket-lining.svg"
    },
    {
        id: "zapped",
        name: "shadowrun6.EFFECT.zapped",
        img: "systems/shadowrun-de/icons/compendium/programs/vrizzbolt.svg"
    },
    {
        id: "cerebropathy",
        name: "shadowrun6.EFFECT.cerebropathy",
        img: "systems/shadowrun-de/icons/compendium/midnight-with-the-upload/bushido_accelerator.svg",
        hasLevels: true
    },
    {
        id: "cybervirus",
        name: "shadowrun6.EFFECT.cybervirus",
        img: "systems/shadowrun-de/icons/compendium/midnight-with-the-upload/feline_instinct.svg",
        hasLevels: true,
        maxLevel: 3
    },
    {
        id: "psychotropic",
        name: "shadowrun6.EFFECT.psychotropic",
        img: "systems/shadowrun-de/icons/compendium/midnight-with-the-upload/snaketrap.svg",
        hasLevels: true,
        maxLevel: 4
    },
    {
        id: "aceinthehand",
        name: "shadowrun6.EFFECT.aceinthehand",
        img: "systems/shadowrun-de/icons/compendium/default/card-joker.svg",
        hasLevels: true
    },
    {
        id: "fishoutofwater",
        name: "shadowrun6.EFFECT.fishoutofwater",
        img: "systems/shadowrun-de/icons/compendium/night_city_tarot/the_fool.svg"
    },
    {
        id: "misdirected",
        name: "shadowrun6.EFFECT.misdirected",
        img: "systems/shadowrun-de/icons/compendium/night_city_tarot/the_devil.svg",
        hasLevels: true
    },
    {
        id: "follower",
        name: "shadowrun6.EFFECT.follower",
        img: "systems/shadowrun-de/icons/compendium/night_city_tarot/the_hermit.svg"
    },
    {
        id: "smitten",
        name: "shadowrun6.EFFECT.smitten",
        img: "systems/shadowrun-de/icons/compendium/night_city_tarot/the_lovers.svg"
    },
    {
        id: "suckered",
        name: "shadowrun6.EFFECT.suckered",
        img: "systems/shadowrun-de/icons/compendium/night_city_tarot/the_high_priestess.svg",
        hasLevels: true
    }
];