   <div class="section" style="width: 100%; margin: 5px;">
	<div class="section-head">
     <h2 class="section-title">{{ localize 'shadowrun6.section.vehicleskills.operations' }}</h2>
	</div>
	  <table>
	  	{{log "vehicle-driving" this }}

      <!-- Initiative -->
      <tr>
        <td style="margin-right: 1rem">
          <label class="skill-value skill-key rollable skill-name skill-roll">{{localize "shadowrun6.vehicle.initiative" }}</label>
        </td>
        <td>
          &nbsp;
        </td>
        <td class="skill-pool" style="width: 5em;">
          {{system.initiative.matrix.pool}} + {{system.initiative.matrix.dicePool}}{{localize "shadowrun6.label.d6" }}
        </td>
        <td class="item-controls" style="width: 3em; flex-grow:2">
          &nbsp;
        </td>
      </tr>

      <!-- Attack rating -->
      <tr>
        <td style="margin-right: 1rem" colspan="2">
          <label class="skill-value skill-key rollable skill-name skill-roll">{{localize "shadowrun6.label.attack_rating_using_vehicle" }}</label>
        </td>
        <td class="skill-pool">
          {{system.ar.pool}}
        </td>
        <td>&nbsp;</td>
      </tr>

      <!-- Defense rating -->
      <tr>
        <td style="margin-right: 1rem" colspan="2">
          <label class="skill-value skill-key rollable skill-name skill-roll">{{localize "shadowrun6.derived.defense_rating" }}</label>
        </td>
        <td class="skill-pool">
          {{system.defenserating.physical.pool}}
        </td>
        <td>&nbsp;</td>
      </tr>

      
    </table>  
	  <table>
      <thead>
        <tr>
          <th>{{localize "shadowrun6.label.pools" }}</th>
          <th>{{localize "shadowrun6.label.modifier" }}</th>
          <th>{{localize "shadowrun6.label.pool" }}</th>
          <th></th>
        </tr>
      </thead>
      <!-- Evasion -->
      <tr>
       <td style="margin-right: 1rem">
         <label class="skill-value skill-key rollable skill-name skill-roll">{{localize 'shadowrun6.label.defense'}} ({{localize 'shadowrun6.defense.physical'}})</label>
       </td>
       <td style="text-align: center">
         <input name="{{id}}Evasion" class="centered" type="number" data-field="system.skills.evasion.modifier" data-dtype="Number" value="{{system.skills.evasion.modifier}}"  style="width: 2em" />
       </td>
       <td class="skill-pool" title="{{system.defensepool.physical.modString}}">
         {{system.defensepool.physical.pool}}
       </td>
       <td class="item-controls" style="width: 3em; flex-grow:2">
         <a class="item-control vehicleskill-roll" data-skill="evasion" data-rollType="skill" data-pool="{{system.defensepool.physical.pool}}" data-caption="Defense (Attacks)" title="Roll"><i class="fas fa-dice-six"></i></a>
       </td>
     </tr>
     
      <!-- Soak -->
      <tr>
       <td style="margin-right: 1rem">
         <label class="skill-value skill-key rollable skill-name skill-roll">{{localize 'shadowrun6.defense.damage_physical'}}</label>
       </td>
       <td style="text-align: center">
         <input name="{{id}}Soak" class="centered" type="number" data-field="system.defensepool.damage_physical.mod" data-dtype="Number" value="{{system.defensepool.damage_physical.mod}}"  style="width: 2em" />
       </td>
       <td class="skill-pool" title="{{system.defensepool.damage_physical.modString}}">
         {{system.defensepool.damage_physical.pool}}
       </td>
       <td class="item-controls" style="width: 3em; flex-grow:2">
         <a class="item-control defense-roll skill-pool" data-roll-id="damage_physical" data-pool="{{system.defensepool.damage_physical.pool}}" data-caption="{{localize 'shadowrun6.defense.damage_physical'}}" title="Roll {{localize 'shadowrun6.defense.damage_physical'}} ({{system.defensepool.damage_physical.modString}})"><i class="fas fa-dice-six"></i></a>
       </td>
     </tr>

      <!-- Piloting -->
       <tr>
       	<td style="margin-right: 1rem"><label class="skill-value skill-key rollable skill-name skill-roll">{{localize "shadowrun6.vehicle.skill.piloting" }}</label></td>
       	<td style="text-align: center"><input name="{{id}}Piloting" class="centered" type="number" data-field="system.skills.piloting.modifier" data-dtype="Number" value="{{system.skills.piloting.modifier}}"  style="width: 2em" /></td>
       	<td class="skill-pool">{{system.skills.piloting.pool}}</td>
         <td class="item-controls" style="width: 3em; flex-grow:2">
           <a class="item-control vehicleskill-roll" data-skill="piloting" data-rollType="skill" data-pool="{{system.skills.piloting.pool}}" data-threshold="{{#if system.vehicle.offRoad}}{{system.handlOff}}{{else}}{{system.handlOn}}{{/if}}" data-caption="Handling" title="Roll"><i class="fas fa-dice-six"></i></a>
         </td>
       </tr>

      <!-- Perception -->
      <tr>
        <td style="margin-right: 1rem">
          <label class="skill-value skill-key rollable skill-name skill-roll">{{localize "shadowrun6.vehicle.skill.perception" }}</label>
        </td>
        <td style="text-align: center">
          <input name="{{id}}Perception" class="centered" type="number" data-field="system.skills.perception.modifier" data-dtype="Number" value="{{system.skills.perception.modifier}}"  style="width: 2em" />
        </td>
        <td class="skill-pool">
          {{system.skills.perception.pool}}
        </td>
        <td class="item-controls" style="width: 3em; flex-grow:2">
          <a class="item-control vehicleskill-roll" data-skill="perception" data-rollType="skill" data-pool="{{system.skills.perception.pool}}" data-caption="{{localize "shadowrun6.vehicle.skill.perception" }}" title="Roll"><i class="fas fa-dice-six"></i></a>
        </td>
      </tr>

      <!-- Cracking -->
      <tr>
        <td style="margin-right: 1rem">
          <label class="skill-value skill-key rollable skill-name skill-roll">{{localize "shadowrun6.vehicle.skill.cracking" }}</label>
        </td>
        <td style="text-align: center">
          <input name="{{id}}Cracking" class="centered" type="number" data-field="system.skills.cracking.modifier" data-dtype="Number" value="{{system.skills.cracking.modifier}}"  style="width: 2em" />
        </td>
        <td class="skill-pool">
          {{system.skills.cracking.pool}}
        </td>
        <td class="item-controls" style="width: 3em; flex-grow:2">
          <a class="item-control vehicleskill-roll" data-skill="cracking" data-rollType="skill" data-pool="{{system.skills.cracking.pool}}" data-caption="{{localize "shadowrun6.vehicle.skill.cracking" }}" title="Roll"><i class="fas fa-dice-six"></i></a>
        </td>
      </tr>

      <!-- Stealth -->
      <tr>
        <td style="margin-right: 1rem">
          <label class="skill-value skill-key rollable skill-name skill-roll">{{localize "shadowrun6.vehicle.skill.stealth" }}</label>
        </td>
        <td style="text-align: center">
          <input name="{{id}}Stealth" class="centered" type="number" data-field="system.skills.stealth.modifier" data-dtype="Number" value="{{system.skills.stealth.modifier}}"  style="width: 2em" />
        </td>
        <td class="skill-pool">
          {{system.skills.stealth.pool}}
        </td>
        <td class="item-controls" style="width: 3em; flex-grow:2">
          <a class="item-control vehicleskill-roll" data-skill="stealth" data-rollType="skill" data-pool="{{system.skills.stealth.pool}}" data-caption="{{localize "shadowrun6.vehicle.skill.stealth" }}" title="Roll"><i class="fas fa-dice-six"></i></a>
        </td>
      </tr>

     </table>
   </div>
