{{> "systems/shadowrun-de/templates/item/item-sheet-header.hbs" }} {{!-- Sheet Body --}}
{{localize 'shadowrun6.item.type'}} {{localize 'shadowrun6.item.subtype'}} {{localize 'shadowrun6.label.column.rating'}} {{localize 'shadowrun6.label.column.count'}} {{localize 'shadowrun6.item.availability'}} {{localize 'shadowrun6.item.price'}}
{{#if (or (eq item.system.type "WEAPON_FIREARMS") (eq item.system.type "WEAPON_RANGED") (eq item.system.type "WEAPON_CLOSE_COMBAT") (eq item.system.type "WEAPON_SPECIAL"))}} {{#if (or (or (eq item.system.type "WEAPON_FIREARMS")(eq item.system.type "WEAPON_RANGED"))(eq item.system.type "WEAPON_SPECIAL"))}} {{/if}} {{log "shadowrun6-gear-sheet.html item=" item}} {{#if (or (or (eq item.system.type "WEAPON_FIREARMS")(eq item.system.type "WEAPON_RANGED"))(eq item.system.type "WEAPON_SPECIAL"))}} {{/if}} {{#each item._source.system.attackRating as |arating id|}} {{/each}}
{{localize 'shadowrun6.item.damage'}}{{localize 'shadowrun6.item.mode'}}{{localize 'shadowrun6.item.attackvalues'}}
{{localize 'shadowrun6.item.mode_ss'}} {{localize 'shadowrun6.item.mode_sa'}} {{localize 'shadowrun6.item.mode_bf'}} {{localize 'shadowrun6.item.mode_fa'}}
{{#if (or (or (eq item.system.type "WEAPON_FIREARMS")(eq item.system.type "WEAPON_RANGED"))(eq item.system.type "WEAPON_SPECIAL"))}} {{/if}} {{#if highStrengthReducesRecoil}} {{/if}} {{#if (or (or (eq item.system.type "WEAPON_FIREARMS")(eq item.system.type "WEAPON_RANGED"))(eq item.system.type "WEAPON_SPECIAL"))}} {{/if}} {{#if highStrengthReducesRecoil}} {{/if}}
{{localize 'shadowrun6.item.skill'}} {{localize 'shadowrun6.item.skillspec'}} {{#if (or (eq item.system.skill "close_combat") (eq item.system.skillSpec "brawling")) }} {{#if rollStrengthCombat}} {{localize 'shadowrun6.item.strWeapon'}} {{/if}} {{/if}} {{#if (or (or (eq item.system.type "WEAPON_FIREARMS")(eq item.system.type "WEAPON_RANGED"))(eq item.system.type "WEAPON_SPECIAL"))}} {{localize 'shadowrun6.weapon.ammo_cap_short'}} {{/if}} {{localize 'shadowrun6.weapon.ammo_loaded'}} {{localize 'shadowrun6.label.dual_hand'}}
{{#if item.system.skill}} {{/if}} {{#if (or (eq item.system.skill "close_combat") (eq item.system.skillSpec "brawling")) }} {{#if rollStrengthCombat}} {{/if}} {{/if}} {{#if (or (or (eq item.system.type "WEAPON_FIREARMS")(eq item.system.type "WEAPON_RANGED"))(eq item.system.type "WEAPON_SPECIAL"))}} {{/if}}
{{/if}} {{#if (eq item.system.type "ARMOR")}}
{{localize 'shadowrun6.item.defencerating'}} {{localize 'shadowrun6.item.capacity'}} {{localize 'shadowrun6.item.social'}} {{localize 'shadowrun6.item.natural'}}
{{/if}} {{#if (or (or (eq item.system.type "BIOWARE") (eq item.system.type "NANOWARE") ) (eq item.system.type "GENETICS") ) }}
{{localize 'shadowrun6.item.essence'}}
{{/if}} {{#if (eq item.system.type "CYBERWARE")}}
{{localize 'shadowrun6.item.essence'}} {{localize 'shadowrun6.item.capacity'}}
{{/if}} {{#if (or (eq item.system.subtype "COMMLINK") (eq item.system.subtype "RIGGER_CONSOLE") (eq item.system.subtype "CYBERJACK") (eq item.system.subtype "DATATERM") )}}
{{localize 'shadowrun6.label.matrixMonitor'}} {{localize 'shadowrun6.label.devRating'}} {{localize 'shadowrun6.label.progSlots'}} {{localize 'shadowrun6.label.dataproc.short'}} {{localize 'shadowrun6.label.firewall.short'}}
/
{{/if}} {{#if (eq item.system.subtype "CYBERDECK")}}
{{localize 'shadowrun6.label.matrixMonitor'}} {{localize 'shadowrun6.label.devRating'}} {{localize 'shadowrun6.label.progSlots'}} {{localize 'shadowrun6.label.attack.short'}} {{localize 'shadowrun6.label.sleaze.short'}}
/
{{/if}} {{#if (eq item.system.subtype "CYBERTERM")}}
{{localize 'shadowrun6.label.matrixMonitor'}} {{localize 'shadowrun6.label.devRating'}} {{localize 'shadowrun6.label.progSlots'}} {{localize 'shadowrun6.label.attack.short'}} {{localize 'shadowrun6.label.sleaze.short'}} {{localize 'shadowrun6.label.dataproc.short'}} {{localize 'shadowrun6.label.firewall.short'}}
/
{{/if}} {{#if (or (eq item.system.type "VEHICLES") (eq (subString item.system.type 0 6) "DRONE_") )}} {{#if (eq item.system.type "VEHICLES")}} {{else}} {{/if}} {{#if (eq item.system.type "VEHICLES")}} {{else}} {{/if}}
{{ localize 'shadowrun6.section.vehicles.column.handling' }} {{ localize 'shadowrun6.section.vehicles.column.acc' }} {{ localize 'shadowrun6.section.vehicles.column.spdi' }} {{ localize 'shadowrun6.section.vehicles.column.tspd' }} {{ localize 'shadowrun6.section.vehicles.column.vtype' }}
/ / /
{{ localize 'shadowrun6.section.vehicles.column.bod' }} {{ localize 'shadowrun6.section.vehicles.column.arm' }} {{ localize 'shadowrun6.section.vehicles.column.pil' }} {{ localize 'shadowrun6.section.vehicles.column.sen' }}{{ localize 'shadowrun6.section.vehicles.column.sea' }}{{localize 'shadowrun6.label.matrixMonitor'}}
/
{{/if}} {{#if (ne item.system.type "MAGICAL")}}

{{localize 'shadowrun6.item.accessories'}}

{{editor item.enriched.accessories target="system.accessories" button=true owner=owner fieldName=item.system.accessories editable=editable engine="prosemirror"}} {{/if}}

{{localize 'shadowrun6.item.description'}}

{{editor item.enriched.description target="system.description" button=true owner=owner fieldName=item.system.description editable=editable engine="prosemirror"}}
{{#if (ne item.system.type "MAGICAL")}} {{> "systems/shadowrun-de/templates/item/item-mods.hbs" }} {{/if}} {{> "systems/shadowrun-de/templates/item/item-effects.hbs" }}